President of the Ghana Football Association, Kurt Okraku, has stated that a decision to cancel the ongoing league has not been reached yet.The Ghana Premier League has been halted due to the outbreak of the Coronavirus pandemic since March 15 when President Akufo Addo imposed a ban on public gatherings including sporting events.According to Kurt Okraku, who was speaking in an interview on GTV Sports Plus and Happy FM on Wednesday, the decision to cancel the various leagues or otherwise will be taken but it will require an assessment of the repercussions of such a decion.“As we speak, there’s no decision as to whether the Ghana Premier League would be cancelled or not. We are still in talks”“If we are to cancel the league, it will be another trying period for players, clubs, referees and everybody involved in football”“I don’t have the exact figures as to how much revenue clubs will lose if the league is canceled but you don’t expect sponsors to continue sponsoring when there are no football activities”“Since 2017, we haven’t played a league and declared a winner which is a big problem because no sponsor wants to be associated with a product which is consistently inconsistent”.According to Okraku, GFA will take a stance on cancelling the league or otherwise based on several reasons including science.“I think our football has gotten to a point where we need to allow science to play a role. It is something that my administration will look into”. He said.
SANTA CLARA — Nick Mullens said it was his own fault last weekend that Seattle Seahawks defensive end Frank Clark was able to come free on a stunt up the middle and plant him into the Levi’s Stadium turf.Still, Mullens got the ball out, bounced right back up after the incomplete pass and stayed in the game that the 49ers went on to win 26-23 in overtime. Mullens didn’t commit a turnover and threw for 275 yards.“It’s just kind of how I’ve been raised and taught. Just get back up and play the …
Christians may proclaim “God don’t make no junk” but evolutionists boast of our junky heritage. Erika Check wrote in Nature this week,1 “It’s the junk that makes us human.” She was referring to non-coding DNA, long considered “junk DNA.” There is growing awareness that these sections of unclear function are involved in the regulation of the coding genes. She explains with a design analogy:Anyone who has ever put together self-assembly furniture knows that having the right parts is important, but what you do with them can make or break the project. The same seems to be true of the vast amounts of DNA in an organism’s genome that used to be labelled as junk. Studies now indicate that this DNA may be responsible for the signals that were crucial for human evolution, directing the various components of our genome to work differently from the way they do in other organisms. The findings seem to bolster a 30-year-old hypothesis that gene regulation – not the creation of new genes – has moulded the traits that make us unique.Of the human non-coding regions that differ the most from other animals, most lie near genes coding for brain cell function. Figuring out what these regions do is a new treasure hunt for geneticists: one researcher said, “Here we have a way of discovering new biology.” See also Michael Balter’s write-up on this topic in Science Now.1Erika Check, “It’s the junk that makes us human,” Nature 444, 130-131 (9 November 2006) | doi:10.1038/444130a; Published online 8 November 2006.Report card: for finding a new promising path of research, A. For finding it by accident, C. For avoiding the discovery because of decades of calling it junk, F. For saying “it’s the junk that makes us human,” go to the Principal.(Visited 6 times, 1 visits today)FacebookTwitterPinterestSave分享0
The video game industry is a whopping $100 billion industry today. Back in the days, two-dimensional video games of various sports were able to satisfy technological appetite. Gamers today are increasingly demanding a more immersive gaming experience, one that the industry is constantly striving to meet. This has paved way,The video game industry is a whopping $100 billion industry today. Back in the days, two-dimensional video games of various sports were able to satisfy technological appetite. Gamers today are increasingly demanding a more immersive gaming experience, one that the industry is constantly striving to meet. This has paved way for an augmented demand for character animators to create unique styles and movements that are easily distinguishable.”Animations can either be made through walkthroughs or drawn on paper and scanned on to the screen. Almost every video game today uses a character animator. For instance, in an animation feature, if 600 people are on the job, 250 to 300 would be character animators. And even though most of the animation work is being outsourced, there is a huge scope for character animators in India,” says Ketan Karekar, Animation Director, Maya Academy of Advanced Cinematics (MAAC).Though most examples of character animation can be found in animated feature films, the role of character animator within the gaming industry is rapidly increasing. “Films such as Jurassic Park and Avatar are classic examples of character animation. This is also flowing into video games such as Hitman or Dead Space to name a few,” says Karekar. The basic objective of an animator is to create empathy for the character. Avid gamers look for reasons to connect with the lead protagonist in the game and animators have been able to give them this opportunity.Animations must demonstrate character development, where the lead gets stronger with each passing level and increases the player’s commitment level to the game. All of this can only be done, once the animator is able to understand the basic structure of character. Karekar explains that an animator must know the anatomy of humans as well as of animals. Knowledge of the bone structure and the muscle movement can help him move the character accordingly.Another important aspect of character animation is the ability to act. Here, their body mechanics are put to use. Industry experts suggest that initially, studios were done up with mirrors everywhere and the animators could act and replicate the same reactions in their characters. But with the introduction of three-dimensional graphics and the extensive use of camera, animators are able to record their expressions and make the same changes in the animation. This way, the animated characters were able to fight and show emotions; they could fly and repel enemies with a swoop.Creating the animation for various characters can be challenging, yet rewarding and fun. An animator is responsible to bring to life what can only be imagined. They are able to create an ambience where the real world ceases to exist and the only thing important is the world that has been developed. “A good visualiser with a creative bent of mind can easily excel in the field. Indian animation industry is growing at the rate of 40 per cent, paving way for aspirants to showcase their talent and earn a hefty package,” says Ninad Karpe, managing director and chief operating officer, Aptech Ltd.India is becoming the hotspot for animation. With games becoming more sophisticated and technologically advanced, plot-driven games with more real and believable characters is where the gaming industry is headed. Amit Prajapati, team leader at Maya Academy of Advanced Cinematics (MAAC) explains, “Developing a character for games is quite interesting. The pre-production department familiarises all the character animators about the storyline and the psychology and physique of the character. This is followed by design development, rigging (adding bone structure and movement), modelling and texturing the character. All of this completes the character which can then be placed according to the story line.” It is evident that the concept of “total immersion” has led to more character detailing along with the demand for bigger challenges.Another trend that is coming to play in the gaming industry is tying a game to a movie release. “Most of the activities and nuances of the characters borrowed from films are repetitive. They need to have the same walk, tone and movements as that of the character in the film. This requires even more detailing because such games have long shots and extreme close-ups where an animator cannot go wrong,” says Prajapati. No matter what the future holds for the gaming industry, it is clear that character animators are in demand more than ever.InstitutesArena Multimedia, Pan-India www.arena-multimedia.com MAAC, Mumbai www.maacindia.comIndustrial Design Centre, IIT-Bombay, Mumbai www.idc.iitb.acStarting salary: Rs 35,000-40,000 per monthadvertisement
MOST READ Midfielder Marwin Angeles struck in stoppage time as Kaya Iloilo earned a 1-1 draw with Indonesian side PSM Makassar Wednesday to stay on top of its group in the AFC Cup in Bogor, Indonesia.The former Filipino international expertly controlled Jovin Bedic’s free kick before finding the bottom corner in the 93rd minute as the Filipino club salvaged a precious point on enemy ground.ADVERTISEMENT Finnish striker Eero Markkanen put PSM ahead early in the second half by converting a penalty after he was fouled by Camelo Tacusalme inside the area.Connor Tacagni had a goal waived off for offside at the hour mark, but Kaya showed tremendous fight and got rewarded with Angeles’ late equalizer.FEATURED STORIESSPORTSPrivate companies step in to help SEA Games hostingSPORTSPalace wants Cayetano’s PHISGOC Foundation probed over corruption chargesSPORTSSingapore latest to raise issue on SEA Games food, logisticsKaya remains on top of the four-team Group H with five points from three matches, while PSM is in second with four points. DA eyes importing ‘galunggong’ anew PH underwater hockey team aims to make waves in SEA Games PLAY LIST 02:42PH underwater hockey team aims to make waves in SEA Games01:44Philippines marks anniversary of massacre with calls for justice01:19Fire erupts in Barangay Tatalon in Quezon City01:07Trump talks impeachment while meeting NCAA athletes02:49World-class track facilities installed at NCC for SEA Games02:11Trump awards medals to Jon Voight, Alison Krauss LATEST STORIES Duterte wants probe of SEA Games mess Barro, Nocum Jr. Am leaders Private companies step in to help SEA Games hosting Philippine Arena Interchange inaugurated Cayetano: Senate, Drilon to be blamed for SEA Games mess Sports Related Videospowered by AdSparcRead Next Hontiveros presses for security audit of national power grid SEA Games hosting troubles anger Duterte View comments Don’t miss out on the latest news and information. Panelo: Duterte ‘angry’ with SEA Games hosting hassles
OTTAWA — A Conservative senator is pushing back against criticism that a proposal for keeping tabs on senators’ expense claims amounts to asking them to mark their own homework.Sen. David Wells says he was surprised to hear the government’s representative in the Senate, Peter Harder, reject the proposal to create a permanent audit and oversight committee, made up of five senators.Harder is pushing instead for creation of an independent committee that includes members from outside the Senate.He argues a senators-only committee raises the perception of conflict of interest, with senators sitting in judgment on the expense claims of their colleagues.But Wells, who chaired the sub-committee that recommended a senators-only oversight committee, says Harder is oversimplifying the matter and ignoring crucial elements of the proposal.He points out the proposal includes recommendations that both internal and external auditors should be permanent advisers to the oversight committee; that the committee should review all Senate expenditures — not just individual senators’ expense claims — and should conduct blind, random audits of senators’ expenses.“Some of things that (Harder) said were inaccurate and I think very unfortunate because he’s presenting the view to the public … that essentially the expenses issues, it would be a case of marking our own homework,” Wells said in an interview Thursday.Wells said the proposed committee was unanimously recommended by his sub-committee, which included members of the Conservative, independent Liberal and independent senators’ caucuses.However, auditor general Michael Ferguson recommended an independent oversight body after examining the expenses of more than 100 current and former senators over a two-year span. In a 2015 report, he flagged more than 30 current and former senators who had made questionable expense claims totalling nearly $1 million — a figure that was subsequently reduced through a binding arbitration process.Since the expenses scandal shook the Senate to its foundations, Wells said senators have taken steps to repair the chamber’s shattered reputation. Among other things, he said 100 per cent of each senator’s expenses are now posted online for anyone to review.“So we have the eyes of 36 million Canadians giving whatever oversight they wish to give,” he said. “There’s nothing secretive about our process.”Wells said Harder’s narrative about the need for outside oversight has been overtaken by reforms already adopted.“We’ve gone above and beyond even what the auditor general recommended.” The Canadian Press