Bill Belichicks Call Wasnt Entirely Stupid

2nd exchange25474113 BASED ON DATA FROM PRO-FOOTBALL-REFERENCE.COM Estimated probability of winning overtime, 2012–15 DRIVES INTO OVERTIMEGAMESRECEIVEKICKSTILL TIED Every so often, Bill Belichick seems to get a little too cute in a high-leverage situation for his own good. At a glance, Sunday’s loss to the Jets, in which the Patriots won the coin toss and elected to kick off to begin overtime, seems to be a major example. But although the execution (and, certainly, the result) were about as undesirable as could be, it wasn’t exactly a major blunder, because the decision to kick or receive in overtime is more minor than it appears.From the jump, the move was snakebit. After receiving his marching orders from Belichick (in quadruplicate!), special teams captain Matthew Slater mistakenly phrased the call so that New England chose to kick — not which goal to defend. Belichick says he was playing for field position, so the wind, which reached 18 mph at times, was pretty clearly a factor. By electing to kick in the first place, Belichick was already going off the reservation: It was only the 13th time in NFL history1The NFL didn’t adopt sudden-death overtime until 1974. that a coach had won the overtime toss but did not choose to receive the ball first, practically inviting second-guessers. But to make the move and then have the NFL’s Byzantine rulebook begin parsing parts of speech at the precise worst time, well, that’s just piling on.Still, although the numbers say Belichick’s strategy to kick would have been ill-considered even if Slater hadn’t misspoken, it wasn’t as big a mistake as it might have seemed.For one thing, getting the ball first in OT doesn’t give the receiving team a huge advantage. Since the NFL adopted its current regular-season overtime rules in 2012, teams that win the toss and receive the ball first have gone on to win only 51.5 percent of the time. That’s a bit lower than ESPN’s modeled probability of 53.8 percent, but a drive-based model also suggests that getting the ball first is not of earth-shattering importance. Since 2012, teams receiving the ball to start OT have scored an opening-drive touchdown (thereby winning the game while denying the opponent a possession) about 16 percent of the time. They’ve also failed to score at all 64 percent of the time — and those failed drives can have a big effect on the outcome of the next drive.Conditional on how its opponent’s previous drive ends, the average team kicking at the start of OT can have a pretty good opportunity to quickly counter-attack and end the game. Although a team that allows an opening touchdown by definition loses 100 percent of the time, and a team that allows an opening field goal loses 69 percent of the time, the kicking team scores a game-winning touchdown or field goal on 49 percent of drives that follow a zero-point opponent possession to begin overtime. (One big reason? Such drives start roughly 11 yards closer to the opponent’s goal line than drives after an opponent field goal.) If the kicking team can force a stop on the first drive of OT, it briefly finds itself very well-positioned to win the game. FIRST TEAM TO … 1st exchange6730%31%39% 3rd exchange752444 After the first “exchange” of possessions,2For our purposes, an exchange includes two teams alternating possessions, as well as cases in which the game ends before the second team’s possession because the original receiving team has a walk-off score. things start to go poorly for the team that kicked off at the beginning of OT. Because sudden-death rules take over, the team has to rely on joint probability — the odds of getting a stop and the odds of scoring — to win after any given pair of possessions. Its opponent, meanwhile, can strike first and end the game then and there. So to maximize its odds of winning, the original kicking team must capitalize on the brief window of opportunity it has at the end of overtime’s first exchange of possessions.Belichick must have believed his Patriots could do just that. You can kind of see the grumpy old wheels turning: His defense had allowed fewer points through the end of regulation than the league average, and the Jets have basically been an average offensive team this season, so a defensive stop may have seemed more likely than the baseline NFL rate of 64 percent. And despite the furious pass rush Tom Brady faced much of the day, New England probably would have had a better-than-average chance of answering a potential zero-point possession with a game-winning drive, particularly if the wind had been on the Pats’ side.In a sense, that’s all abstract odds-making. In reality, Belichick, Slater and the coaching staff botched the coin-toss decision, and the Jets orchestrated a brilliant series of big plays against the New England defense en route to the winning touchdown. Amid all that, the choice to kick is drowned out by all the other noise once overtime play starts.Read more: FiveThirtyEight’s NFL predictions read more

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Study of moon rocks shows barrage 4 billion years ago was mainly

first_img Explore further Earth’s makeup found to be more diverse than previously thought (Phys.org) — Researchers have known for some years that the Earth and moon were subjected to a veritable barrage of objects striking their surfaces nearly four million years ago, but less certain was whether those objects were asteroids, comets or even pieces of other protoplanets after they broke apart. Now however, new research by a group of lunar scientists has found, after studying moon rocks brought back by astronauts during the Apollo 16 mission, that it appears they were mostly asteroids. But not, they write in their paper published in the journal Science, the same kind as we see falling on our planet today. Citation: Study of moon rocks shows barrage 4 billion years ago was mainly asteroids (2012, May 18) retrieved 18 August 2019 from https://phys.org/news/2012-05-moon-barrage-million-years-asteroids.html Journal information: Science The researchers, led by Katherine Joy, looked at specific types of moon rocks known as regolith breccias, which are in essence dirt balls with embedded fragments of rocks and other debris from impacts. They are believed to have formed somewhere around three and a half billion years ago, which was close to the time of the great barrage. To find out more about the fragments, they put samples in an electron microscope and also used other micro-probing techniques to get a closer look. In so doing they found that many of the fragments were of nearly the same type as carbonaceous chondrite meteorites, which come from certain types of asteroids.They also found a certain uniformity in the samples that is not present in samples from meteorites that have impacted the moon in more recent times, which the researchers write, suggests that such rocks striking the moon during the barrage were somewhat different from those that strike today which are quite diverse. They also found that the fragments found in different regolith breccias were sufficiently different from each other to rule out the possibility of them coming from a protoplanet that broke apart.That leaves asteroids as the most likely kind of object striking both the Earth and the moon during the barrage which other scientists have suggested occurred due to a relatively sudden change in the distance between the planets in the early solar system. The suspicion is that all or most of the planets formed in rather close proximity to the sun, then slowly moved farther away. If that was the case, then changes in gravitational effects caused by the planets would likely have had a profound impact on other bodies moving around, causing many of them perhaps, to run into one another and the planets. Some even suggest the bombardment that resulted could have been a major contributing factor to the development of life here on Earth, which many believe occurred right around the same time. More information: Direct Detection of Projectile Relics from the End of the Lunar Basin–Forming Epoch, Science DOI: 10.1126/science.1219633ABSTRACTThe lunar surface, a key proxy for the early Earth, contains relics of the asteroids and comets that have pummeled terrestrial planetary surfaces. Surviving fragments of projectiles in the lunar regolith provide a direct measure of the types and, thus, sources of exogenous material delivered to the Earth-Moon system. In ancient [>3.4 billion years ago (Ga)] regolith breccias from the Apollo 16 landing site we located mineral and lithologic relics of magnesian chondrules from chondritic impactors. These ancient impactor fragments are not nearly as diverse as those found in younger (3.4 Ga to today) regolith breccias and soils from the Moon, or that presently fall as meteorites to Earth. This suggests that primitive chondritic asteroids, originating from a similar source region, were common Earth-Moon-crossing impactors during the latter stages of the basin forming epoch. This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without the written permission. The content is provided for information purposes only. © 2012 Phys.Orglast_img read more

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Reviving the joy of reading

first_imgNational Book Trust, India (NBT) and Delhi Public Library (DPL) jointly organised an interactive session with children featuring Divik Ramesh, prominent children’s author and Atul Vardhan, illustrator on the occasion of World Book and Copyright Day. Held at the Sarojini Nagar Centre of Delhi Public Library on April 23, the session was also combined with a book exhibition.Welcoming the guests and children at the outset, M A Sikandar, Director, NBT highlighted on pleasure reading and need to make available such materials which can bring joy in children. Besides interacting with children, Divik Ramesh and M A Sikandar inaugurated the NBT book exhibition and released the recent NBT publication in Hindi for children Gas Gubbare. The participating children also prepared drawings of the popular character ‘Lulu’ created by the author. Sudha Mukherjee from DPL offered vote of thanks at the end. Manas Ranjan Mahapatra, Editor, NBT coordinated the entire programme.last_img read more

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Asus ROG GU501 Review

first_img Headphone/Mic 16GB SATA Hard Drive 5,400-RPM Size Wi-Fi Optical Drive PCIe m.2 SSD Highest Available Resolution Advertisement Specifications Hard Drive Size Native Resolution Kensington Lock Weight Secondary Hard Drive Size Ports (excluding USB) Nvidia GeForce GTX 1060 (6GB) Review 10361 Windows 10 Home Graphics Card Secondary Hard Drive Speed Hard Drive Type 1900×1080 Video Memory Hard Drive Speed Company Website Bluetooth Display Size 128GB SSD Intel Wireless-AC 9560 CPU Intel Core i7-8750H CPU 2.2GHz 4.0 x 2.3-inches Wi-Fi Modelcenter_img RAM Bluetooth 5.0 802.11 a/b/g/n/ac If you haven’t noticed, Asus’ latest flagship laptop, the ROG Zephyrus M GM501, looks good — so good, in fact, that the look is trickling down to Asus’ mainstream line. The Asus ROG GU501 ($1,500) is almost identical to that flagship machine, but it has a midrange Nvidia GeForce GTX 1060 GPU. You still get a customizable RGB keyboard and strong audio quality, but its weak point is a dim display.article continued below If you’re willing to wait, Asus is launching a new Zephyrus M GU502 with 9th Gen Intel Core processors. Design You may have seen this one before. The ROG GU501 looks almost identical to the Asus ROG Zephyrus M GM501 we recently reviewed. It’s made of a handsome black aluminum with a two-toned effect, and has a large, mirror-shined ROG logo on the right side of the lid that lights up in a menacing red when the laptop is on. The lid also has a small Republic of Gamers logo on the very bottom of the light, and a cutout lets you see the status lights even when the machine is closed. When you open the laptop, you’ll find a 15.6-inch, 1080p display surrounded by a thick bezel. There’s a full island-style keyboard with a number pad on the aluminum deck and some volume hot keys above the Function row. But if you’re comparing the GU501 to the Zephyrus, you’ll also notice what’s missing: an exhaust panel on the back of the machine that opens and closes with the laptop, allowing for a ton of heat to escape. On the GU501, there are two legs in the back that lift the machine up to let a little extra heat escape, but there’s nothing as dramatic as the vent. Despite its slim chassis, the GU501 boasts plenty of ports. On the left side, there are three USB 3.0 ports, an HDMI output, a combination headphone-microphone jack and a power jack. The right side includes a fourth USB Type-A (3.0) port, a Thunderbolt 3 port and a Kensington lock slot. At 5.4 pounds and 15.1 x 10.3 x 0.7 inches, the GU501 is light for a gaming notebook and quite slim. Acer’s Predator Helios 300 is close (5.5 pounds, 15.4 x 10.5 x 1.5 inches), while both the PowerSpec 1510 (6.5 pounds, 15.3 x 10.8 x 1.3 inches) and the Dell Inspiron 15 7000 Gaming (6 pounds, 15.2 x 10.8 x 1 inches) are larger and heavier. Display The 15.6-inch, 1080p display on the GU501 isn’t as bright as I’d like, but it’s vivid. When I watched the trailer for Deadpool 2, there were a few city-based scenes where I wished I could bump up the brightness, though Deadpool’s red costume often popped against the gray cityscape. The yellow jumpsuits in the prison scene also stood out in a factory. When I played Middle-earth: Shadow of War, the game looked darker than it should have, especially as dusk turned to evening. It made it difficult to see Talion’s leather cloak and the greenery around an orc outpost. The 15.6-inch, 1080p display on the GU501 isn’t as bright as I’d like, but it’s vivid. Asus’ panel covers an excellent 115 percent of the sRGB color gamut, which is more vivid than the PowerSpec 1510 (113 percent), the Acer Predator Helios 300 (81 percent) and the Dell Inspiron 15 7000 Gaming (70 percent). But the mainstream gaming average of 119 percent was slightly higher. MORE: Best Graphics Performance On our light meter, the display measured an average of 291 nits of brightness, beating the Helios 300 (226 nits) and the Inspiron 15 7000 Gaming (233 nits). However, it’s less luminous than the average (303 nits) and the PowerSpec 1510 (306 nits). Keyboard and Touchpad The GU501’s keyboard offers 1.4 millimeters of travel, which is just shy of the 1.5 mm we prefer. With 68 grams of force required to press the keys down, the keyboard was slightly stiff. I got used to it, but I also bottomed out more than I would have liked. Nonetheless, I hit 108 words per minute on the 10fastfingers.com typing test, which is normal for me, with my usual 2-percent error rate. You can customize the keyboard backlighting with the ROG Aura Core software. It allows for a series of effects, like switching between colors or cycling between them, and lets you adjust the colors manually by zone. The 4.0 x 2.3-inch touchpad is a bit short, but it does the job (and you’ll probably use a gaming mouse most of the time anyway). With Windows Precision drivers, it can handle complex gestures like tapping three fingers to summon Cortana, as well as standard two-finger gestures like scrolling and pinch-to-zoom. Audio The ROG GU501 is loud and proud. The sound from the speakers easily filled a midsize conference room at just 50 percent of its max volume. The audio is also detailed: When I listened to The Weeknd and Kendrick Lamar’s “Pray for Me,” the vocals, synthetics and even deep bass came through. However, at louder volumes, the vocals blew out a bit, so I tended to keep it on the quiet side. In the preinstalled Sonic Studio III app, I found that switching to Movie or Gaming modes made that effect worse, so the default music option is likely your best bet. The ROG GU501 sounded great while gaming, though. As I played Middle-earth: Shadow of War, I could hear Talion’s footsteps crunching leaves, and orcs’ taunts during battles were loud and clear. Gaming, Graphics and VR Asus armed the GU501 with an Nvidia GeForce GTX 1060 GPU with 6GB of VRAM, so it’s VR-ready and can play most games at high settings. In fact, I cranked Middle-earth: Shadow of War up to ultra at 1080p, and it ran between 45 and 53 frames per second as I fled from, and attempted to fend off, a particularly angry herd of orcs (one of which was on fire, because, hey, fantasy). On the Rise of the Tomb Raider (1080p, very high) benchmark, the GU501 ran the game at 36 fps, beating the mainstream-gaming category average (34 fps) and the Dell Inspiron 15 7000 Gaming (31 fps, GTX 1060) but not the PowerSpec 1510 (56 fps, GTX 1070) or the Acer Predator Helios 300 (67 fps, GTX 1060). Asus armed the GU501 with an Nvidia GeForce GTX 1060 GPU with 6GB of VRAM, so it’s VR-ready and can play most games at high settings. During Hitman (1080p, ultra), the laptop ran the game at 55 fps, falling behind the PowerSpec (60 fps) and the Helios (64 fps) and tying the Inspiron (55 fps), but all of those laptops fell short of the average (68 fps). On the Grand Theft Auto V benchmark (1080p, very high), the GU501 ran at 48 fps, which is higher than the frame rate from the Inspiron (44 fps) but a frame lower than that from the Helios (49 fps) and behind both the average (56 fps) and the PowerSpec (60 fps). MORE: Best Hard Drive Speed The ROG GU501 earned a score of 7 (out of 11) on the SteamVR performance test, so it should work with your HTC Vive, Vive Pro or Oculus Rift. The PowerSpec, with its more powerful GPU, turned in an 11, but the mainstream average is a lower 5.5. The Inspiron got a 5.9, and the Helios notched a 7.1. Performance With the latest Intel Core i7-8750H CPU, 16GB of RAM, a 128GB SSD and a 1TB SSHD (with an 8GB SSD cache), everyday computing tasks are a joke to the GU501. Need 25 browser tabs open? I did that in Google Chrome, including one streaming a 1080p episode of Last Week Tonight, and there was no lag at all. On the Geekbench 4 overall performance test, the GU501 earned a score of 17,940, which is higher than the mainstream gaming average (14,456), as well as competitors like the PowerSpec 1510 (14,223, Core i7-7700HQ), the Acer Predator Helios 300 (13,587, Core i7-7700HQ) and the Dell Inspiron 15 7000 Gaming (10,535, Core i5-7300U), which havelast-generation processors. Asus’ notebook copied 4.97GB of files in 22 seconds, for a rate of 231 MBps. While that’s faster than the Helios (188.5 MBps), it’s slower than the average (340.3 MBps), as well as the speeds from the Inspiron (339 MBps) and the PowerSpec (391.5 Mbps). The GU501 paired 65,000 names and addresses on our Excel macro test in 37 seconds, putting it far ahead of the average (52 seconds) and the times from the PowerSpec (1:08) and the Inspiron (1:29). MORE: Laptops with the Best Productivity Performance On our HandBrake video editing test, the GU501 took 10 minutes and 22 seconds to transcode a 4K video to 1080p, beating the average (13:16) and the times from the PowerSpec (14:00) and the Inspiron (19:06). Battery Life Asus’ laptop, like most gaming notebooks, doesn’t last all that long on a charge. It endured for just 4 hours and 43 minutes on the Laptop Mag Battery Test 2.0, which continuously runs through web pages, videos and graphics benchmarks over Wi-Fi. That’s longer than the average mainstream gaming notebook lasted (3:01), but the Helios (6:01) and the Inspiron (7:17) endured longer. Heat Despite not having its more expensive cousin’s exhaust vent, the ROG GU501 stayed nice and cool in our everyday testing. It measured just 84 degrees Fahrenheit on the touchpad and 89 degrees on both the keyboard and the bottom. Despite not having its more expensive cousin’s exhaust vent, the ROG GU501 stayed nice and cool in our everyday testing. Unsurprisingly, it got a bit warmer while gaming. While playing Middle-earth: Shadow of War, it reached 93 degrees on the keyboard, 77 degrees on the touchpad and 104 degrees on the underside, which is well above our 95-degree comfort threshold. Webcam The ROG GU501’s 720p webcam is fine for simple video chats, but I wouldn’t use it to livestream a game. When I took a photo at my desk, some details, like my beard, were blurry. And while the blue stripes on my shirt showed up, the yellow square appeared almost white. Software and Warranty The GU501 is chock-full of Asus software. While some of it is helpful for gaming, there’s also a ton of bloat. The most useful is ROG Gaming Center, which shows you device information such as temperature, storage and RAM usage, and also lets you customize fan options. ROG Aura Core lets you program the RGB backlighting, and ROG GameVisual offers different color temperatures for various game genres. But Asus also bundled in the Asus “Giftbox,” which offers deals on storage and apps from partners. It also has WPS Office, a Microsoft Office knockoff, preinstalled, though you only get a 60-day trial of WPS Writer, WPS Presentation and WPS Spreadsheets. There’s also a Battery Manager by Asus, but Windows 10 has its own. Asus has also put in Netflix and LinkedIn under its name in the Start menu. MORE: Longest Battery Life Laptops Of course, there’s also the usual bloatware that comes in every Windows 10 installation, like Skype, Disney Magic Kingdoms, March of Empires: War of Lords and, somehow, both Candy Crush Saga and Candy Crush Soda Saga (you know, in case you’re a fan of the series and wanted both preinstalled on your new machine). Asus sells the ROG GU501 with a one-year warranty. See how it performed on our Tech Support Showdown and Best and Worst Gaming Brands ranking. Asus ROG GU501 vs. the Competition When we put the Asus ROG GU501 up against the MSI GS65 Stealth Thin (starting at $1,649) and the Lenovo Legion Y530 (starting at $637), the ROG GU501 held its own quite well. We praised the Legion Y530 for its premium design and solid performance at sub-$1,000, while we gave higher marks to the GU501 for its stronger, VR-ready GPU and a gorgeous 144-Hertz, 1080p display packed in a sleek ROG Zephyrus design. Overall, the Stealth Thin won the bout due to its even stronger GPU stuffed into a slimmer profile. It also has longer battery life, at 5:40, and its 144-Hertz, 1080p panel is accompanied by barely-there bezels. Bottom Line The Asus ROG GU501 does a lot right: It looks great, it plays games well and its audio quality is solid. Its only real sin is that its display isn’t bright enough. If you can find it at a Micro Center near you, the PowerSpec 1510 is a better deal. At $1,400 ($100 less), you get an Nvidia GeForce GTX 1070 GPU, though that machine comes with a last-generation 7th Gen CPU. If you’re looking for a bargain, the $1,140 Acer Predator Helios 300 is another option. It offers a GTX 1060 GPU and longer battery life, though its display is also dim. Ultimately, that positions the ROG GU501 as a premium player in the mainstream gaming space. If you want the performance of a mainstream gaming laptop with a GTX 1060 but the premium, expensive looks of a flagship Zephyrus, it’s worth paying a bit extra for this sleek machine. Credit: Sean Lucas/Laptop Mag by Taboolaby TaboolaSponsored LinksSponsored LinksPromoted LinksPromoted LinksYou May LikeKelley Blue Book5 Mid-engine Corvettes That Weren’tKelley Blue BookUndoTODAYPolice Identify Girl Licking Ice Cream Tub In Viral VideoTODAYUndoMy Food and FamilyHealthy, Homemade Drunken Thai Noodles In Just 20 MinutesMy Food and FamilyUndoForbes.comSerena Williams Definitely Made This Forbes ListForbes.comUndoVerizon WirelessThis new phone will blow your mind.Verizon WirelessUndo247 SportsThe Highest-Paid NBA Players In 2019, Ranked247 SportsUndo Best and Worst Laptop Gaming Brands Best Asus Laptops The Best Headsets for Immersive Gaming 1920 x 1080 Touchpad Size HDMI Thunderbolt 3 Secondary Hard Drive Type Ports (excluding USB) Operating System Mobile Broadband Optical Drive Speed 10249.76 0 4000 8000 12000 16000 20000 24000 asus.com 3DMark Fire Strike3DMark Ice Storm UnlimitedBattery Life (Test Ver 2.0)Color AccuracyColor GamutDisplay Brightness (Nits)Geekbench 3Geekbench 4Geekbench 4.1GTA V (1920 x 1080 on Very High)Hard Drive SpeedHitman (1920 x 1080 on Ultra with DirectX 12)JetstreamMetro Last Light (high, 1080p)Middle Earth: Shadow of WarRise of the Tomb Raider (1920 x 1080 on Very High)SteamVR Performance Test 15.1 x 10.3 x 0.7 inches 8202 1TB 5 3DMark Fire Strike1 of 17Tests notebook graphics performance.Asus ROG GU501Acer Predator Helios 300 (15-inch)Dell Inspiron 15 7000 Gaming (Late 2017)PowerSpec 1510Category Average (as of 04/30/19) Ports (excluding USB) Ports (excluding USB) 9929 USB Ports 5.4 pounds Warranty/Support RAM Upgradable to 14275 15.6 1 year 6GB USB 3.0 Ports (excluding USB)last_img read more

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